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Apr 02

2026

Dawn of Heroes—Don’t quit your day job, hero.

Posted by: K L | Comments (6)

Dawn of Heroes

Hosted Games has a new game for you to play!

Earth. Modern day. Superpowers exist only in myth, stories, and movies. One night, a freak storm breaks over the City of Ryker and changes everything. Superpowers now rise in the shadows for both the valiant and the wicked. All heroes have an origin story–shape yours as a conspiracy threatens the city.

Dawn of Heroes is 40% off until April 9th!

Dawn of Heroes is a 450,000-word interactive novel by C. Claymore. It’s entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

  • Play as male, female, or nonbinary; gay, straight, bi, or asexual.
  • Romance a street-level vigilante, an insecure mage, a master thief, a co-worker, or several others.
  • Choose your character’s hero costume.
  • Decide your character’s powers – then customize the powers’ advantages and limitations.
  • Choose your character’s career outside of their hero work.
  • Join a team of heroes ranging from non-powered to a god.
  • Discover a threat that endangers everything your character knows.

Will you rise from the ashes of Ryker or prevent the fire from burning it down?

C. Claymore developed this game using ChoiceScript, a simple programming language for writing multiple-choice interactive novels like these. Writing games with ChoiceScript is easy and fun, even for authors with no programming experience. Write your own game and Hosted Games will publish it for you, giving you a share of the revenue your game produces.

Mar 26

2026

“Silk and Secrets: Rites of Pleasure”—Infiltrate an elite secret sex society!

Posted by: Mary Duffy | Comments (6)

Silk and Secrets: Rites of PleasureWe’re proud to announce that Silk and Secrets: Rites of Pleasure, the latest in our “Heart’s Choice” line of multiple-choice interactive romance novels, is now available for iOS and Android in the “Heart’s Choice” app. You can also download it on Steam, or enjoy it on our website. It’s 40% off until April 2nd! Please note the game is currently not discounted on Steam; we’re working to rectify that ASAP.

Infiltrate the orgiastic secret society beneath the modern-day Palace of Versailles! Will you expose their sex rituals or surrender to their pleasures?

Silk and Secrets: Rites of Pleasure is an interactive erotic novel by A. Simon where your choices control the story. It’s entirely text-based, 100,000 words and hundreds of choices, without graphics or sound effects, 5/5 peppers on the Heart’s Choice spice rating scale, and fueled by the vast, unstoppable power of your imagination.

When you begin your research into Versailles’ decadent royal history, you uncover secrets far more lustful than you ever imagined. A society called the “Court of Pleasures” secretly carries on the hedonistic rituals of Louis XVI’s court. Initiated into the society as the Duchess of Sighs, you must decide what you are willing to trade for access, influence, and truth. Will you investigate the society from within, gathering evidence to expose it, securing your place in history? Or will you embrace your new role, surrendering to the pleasures, power, and protection the society offers?

And most importantly of all, will you manipulate others’ desire for your advantage, indulge in sexual pleasure for its own sake, or find true love amid the society’s erotic rituals?

Marcus, the palace security guard who brought you into the society, has broad muscular shoulders, a sultry gaze, and a wickedly talented tongue. He’ll let you take control and go down on you in public–or, if you want, he’ll dominate and teach you a thousand new tricks. Your fellow scholar Jules has fantastic wealth and privilege–not to mention fantastic blue eyes and even better fashion. A connection with his family could be your ticket to power–and a night with him means acrobatic tricks and burning intensity. Or there’s the smooth-voiced man known only as the Duke of Dishabille, masked and elegant. He’s learned countless historical forms of debauchery during his tenure in the society: let him introduce you to his collection of toys.

Or, find pleasure for a night or just a few minutes with any one of the society’s other members of any gender. But beware: all knowledge comes at a price.

• Play as a woman; have relationships with men and liaisons with people of all genders
• Choose a persona at your initiation–cunning courtesan, saucy barmaid, or innocent maiden–and act it out in sexual scenes
• Slip into hidden chambers and uncover dark secrets that have been concealed for centuries
• Play by the Court of Pleasures’s rules and become a society favorite, or defy their strictures for the sake of your own ambition

Will you expose the truth, or abandon restraint and expose your hidden desires?

We hope you enjoy playing Silk and Secrets: Rites of Pleasure. We encourage you to tell your friends about it, and recommend the game on Facebook, Twitter, Tumblr, and other sites. Don’t forget: our initial download rate determines our ranking on the App Store. The more times you download in the first week, the better our games will rank.

Mar 24

2026

Coming Thursday! “Silk and Secrets: Rites of Pleasure”—New Heart’s Choice Author Interview and Demo!

Posted by: Mary Duffy | Comments (9)

Silk and Secrets: Rites of PleasureInfiltrate the orgiastic secret society beneath the modern-day Palace of Versailles! Will you expose their sex rituals or surrender to their pleasures?

Silk and Secrets: Rites of Pleasure is an interactive erotic novel by A. Simon. It’s entirely text-based, 110,000 words, and 5/5 peppers on the Heart’s Choice spice level rating! I sat down with A. Simon to talk about her upcoming game and background.

Silk and Secrets: Rites of Pleasure releases this Thursday, March 26th. You can play the first three chapters today, for free. You can also wishlist it on Steam—even if you don’t plan to buy it there, it really helps.

This is your first time writing interactive fiction, but not your first time writing romance and erotica! Tell our readers about your background and your pen name.

A. Simon is my “no rules” pen name, a space where I can lean into indulgence. Under another name, I’ve written more than twenty contemporary romance novels with humor, found family, and feel-good vibes.

Silk and Secrets: Rites of Pleasure is easily my most salacious project yet. It’s unapologetically spicy and designed to include a range of sensual fantasies. But I couldn’t resist weaving in a bit of quirky humor, because even at their most scandalous, my characters don’t take themselves too seriously.

What has been the biggest challenge for you in game writing rather than writing novels?

The biggest challenge has been learning to share control of the story without losing emotional impact. In a novel, I guide every beat of the character’s arc, but in interactive fiction, the player is shaping who that character becomes in real time. That means building meaningful choices and layering in emotion based on the need the player identifies.

At the same time, there’s a huge technical layer: learning ChoiceScript, managing stats, and tracking branching storylines, romance options, and bonus liaisons. It’s a lot of moving parts in an erotic storyline. (Literally!)

What did you find surprising about the process?

How fun it is not choosing. As an author, I’m used to living in my characters’ heads and making every decision for the story. Writing a game flips that – I get to hand those choices to the player. It was freeing not to have all the answers. I could offer a witty response and a reckless one without having to pick a lane or define a single experience.

What romance/erotica writers do you enjoy reading yourself or for inspiration?

I’ve always had a soft spot for the Black Lace imprint (there are so many talented erotica authors from that era), and I’ve spent more time than I should probably admit on Literotica.

I love romance with a bit of snark and action, like Ilona Andrews and Nalini Singh. Lately, I’ve been diving into other Heart’s Choice titles as well. I really enjoyed Their Majesties’ Pleasure and just started Hearts in Hades.

What else are you working on now/next?

Maybe a sequel to Silk and Secrets. There’s a vengeful widow begging for her own story. Later this year, I’ll launch a romcom novel that’s sweet, soapy fun. Why choose between scandals and softness when you can have both?

Mar 16

2026

“Spire, Surge, and Sea” is a Finalist for Best Game Writing in the 61st Annual Nebula Awards

Posted by: Mary Duffy | Comments (3)

Spire, Surge, and SeaWe are thrilled to announce that Spire, Surge, and Sea, by Stewart C. Baker is a finalist for Best Game Writing in the 61st Annual Nebula Awards and is on sale on all platforms for 30% off until March 22nd!

Spire, Surge, and Sea is a 380,000-word post-apocalyptic science fantasy novel by Stewart C. Baker. Amid the turbulent waves of the Worldsea stands Gigantea, the walled island city. It is the last haven of humanity, and the last remnant of the days before: before the gods grew jealous of humanity’s overreaching; before the king’s ancestors took up their burden of rule; before the gods sent the curse of the Rot to corrupt and destroy all of the rest of civilization. Only the king’s magic can sustain the fortifications that hold back the Rot.

To celebrate, we are also putting every previous Nebula Finalist game on sale:

Check out our Nebula Finalists bundle on Steam for an even bigger discount!

This is the eighth year that there has been a Nebula award for game writing—and the seventh year that Choice of Games authors have been finalists. Past Choice of Games Nebula finalists are: Benjamin Rosenbaum for The Ghost and the Golem, Natalia Theodoridou for Restore, Reflect, Retry, Vampire: The Masquerade—Sins of the Sires and Rent-A-Vice, James Beamon and Stewart C. Baker for The Bread Must Rise, Phoebe Barton for The Luminous Underground, Kate Heartfield for The Road to Canterbury and The Magician’s Workshop, and M. Darusha Wehm for The Martian Job.

Since 1965, the Nebula Awards have been given annually to the best works of science fiction and fantasy published that year, as voted on by the members of the Science Fiction and Fantasy Writers of America (SFWA). The 61st Annual Nebula Awards ceremony will be streamed live during the 2026 Nebula Conference, June 3-7, 2026. Stay tuned for more!

Mar 05

2026

Our Hosted Games Hidden Gems Are On Sale!

Posted by: K L | Comments (9)

The 2026 Hosted Games Hidden Gems Sale is here!

You’ve cast your votes and chosen five underrated Hosted Games—ChoiceScript games created by players like you and published by us—that haven’t (yet) gotten the attention they deserve! These “Hidden Gems,” selected by a highly scientific poll conducted on our forums, are on sale on all platforms this week! Pick them up for discounts up to 40% off until March 12th on the platform of your choice: Android, the Android Omnibus app, the iOS Omnibus app, the website, and on the Amazon Android Marketplace! Don’t Wake Me Up and Community College Hero: Fun and Games are also available on Steam.

Feb 19

2026

Heroes of Tomorrow: Hidden Potential—Battle supervillains at a superhero academy!

Posted by: Mary Duffy | Comments (102)

Heroes of Tomorrow: Hidden PotentialWe’re proud to announce that Heroes of Tomorrow: Hidden Potential, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, Android, and on iOS in the “Choice of Games” app.

It’s 40% off until February 26th!

At our superhero academy, you’ll lead a team of teen heroes to battle supervillains! Will you fulfill your heroic legacy or forge your own path?

Heroes of Tomorrow: Hidden Potential is an interactive superpower novel by Eloy Lasanta, where your choices control the story. It’s entirely text-based, 600,000 words and hundreds of choices, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

Welcome to Evos Academy! As a member of the next generation of superheroes in a world where comic books record the deeds of real-life heroes, you don’t pass your classes by writing the correct answers on a paper; you do it by defeating a swarm of super-science automatons in front of a stadium full of cheering fans.

Develop your powers, practice working as a team with your classmates, and develop your own distinctive style while you learn from the greatest heroes that Earth has ever seen: valiant Gladiator, super-gadgeteer Gearhead…

…and, oh yeah, your mom.

Hardly anyone knows that you grew up as the sidekick to your mother, the famed hero known as The Cloak, keeping your gritty metropolis safe from the world’s worst villains. Some of your classmates are grappling with a legacy of power, too: Paragon’s father is the mighty hero Brilliant, and Red Claw’s mother is the villain Destroya. Each of you must choose what kind of hero you want to be. Do you want to be like your heroic parents, or do you want to blaze your own trail?

The choices just keep getting harder when it becomes clear that there’s more than your average supervillainy going on. Who keeps breaking into Evos Academy’s supposedly ultra-secure campus, and why? Why are your powers acting so strangely? What is the voice that whispers to you in your dreams? Why are all the villains’ plots suddenly focused on you? And what will you do when you discover that some of your idols aren’t so heroic after all?

  • Play as male, female, nonbinary, or genderfluid; gay, straight, bi, or asexual.
  • Choose your superpowers—elemental control, energy manipulation, super-physique, beast powers, or telekinesis—and customize your super-suit!
  • Romance or befriend a demon seeking redemption, a clever thief with a mysterious client, a powerful mage-in-training, or an already-famous heroic icon.
  • Protect the city and become the people’s hero, or let the world burn!
  • Banter with your foes, build super-tech gadgets, or let your fists do the talking!
  • Fight alongside—or against—your classmates and mentors in brutally high-powered action battles!
  • Battle supervillains that teleport, shapeshift, summon lava from volcanos, and turn the world into a videogame!
  • Uncover the secrets that the heroes have been keeping from you about everything—even about yourself!

Can you defeat criminals, cultists, demons, and midterms?

We hope you enjoy playing Heroes of Tomorrow: Hidden Potential. We encourage you to tell your friends about it, and recommend the game on Facebook, Twitter, Tumblr, and other sites. Don’t forget: our initial download rate determines our ranking on the App Store. The more times you download in the first week, the better our games will rank.

Feb 16

2026

Coming Thursday! “Heroes of Tomorrow: Hidden Potential”—Trailer and demo out now!

Posted by: Mary Duffy | Comments (40)

We’re excited to announce that Heroes of Tomorrow: Hidden Potential is releasing this Thursday, February 19th! You can play the first three chapters for free today, see the trailer on YouTube, and check out the author interview as well! And don’t forget to wishlist it on Steam! The more wishlists we get, the better the game will do on Steam on release day.

At our superhero academy, you’ll lead a team of teen heroes to battle supervillains! Will you fulfill your heroic legacy or forge your own path?

Heroes of Tomorrow: Hidden Potential is an interactive superpower novel by Eloy Lasanta, where your choices control the story. It’s entirely text-based, 600,000 words and hundreds of choices, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

Welcome to Evos Academy! As a member of the next generation of superheroes in a world where comic books record the deeds of real-life heroes, you don’t pass your classes by writing the correct answers on a paper; you do it by defeating a swarm of super-science automatons in front of a stadium full of cheering fans.

Develop your powers, practice working as a team with your classmates, and develop your own distinctive style while you learn from the greatest heroes that Earth has ever seen: valiant Gladiator, super-gadgeteer Gearhead…

…and, oh yeah, your mom.

Hardly anyone knows that you grew up as the sidekick to your mother, the famed hero known as The Cloak, keeping your gritty metropolis safe from the world’s worst villains. Some of your classmates are grappling with a legacy of power, too: Paragon’s father is the mighty hero Brilliant, and Red Claw’s mother is the villain Destroya. Each of you must choose what kind of hero you want to be. Do you want to be like your heroic parents, or do you want to blaze your own trail?

The choices just keep getting harder when it becomes clear that there’s more than your average supervillainy going on. Who keeps breaking into Evos Academy’s supposedly ultra-secure campus, and why? Why are your powers acting so strangely? What is the voice that whispers to you in your dreams? Why are all the villains’ plots suddenly focused on you? And what will you do when you discover that some of your idols aren’t so heroic after all?

• Play as male, female, nonbinary, or genderfluid; gay, straight, bi, or asexual.
• Choose your superpowers—elemental control, energy manipulation, super-physique, beast powers, or telekinesis—and customize your super-suit!
• Romance or befriend a demon seeking redemption, a clever thief with a mysterious client, a powerful mage-in-training, or an already-famous heroic icon.
• Protect the city and become the people’s hero, or let the world burn!
• Banter with your foes, build super-tech gadgets, or let your fists do the talking!
• Fight alongside—or against—your classmates and mentors in brutally high-powered action battles!
• Battle supervillains that teleport, shapeshift, summon lava from volcanos, and turn the world into a videogame!
• Uncover the secrets that the heroes have been keeping from you about everything—even about yourself!

Can you defeat criminals, cultists, demons, and midterms?

Feb 12

2026

Out now! “Hearts in Hades: Divine Passion”—Choose romance as the goddess of nightmares!

Posted by: Mary Duffy | Comments (11)

Hearts in Hades: Divine PassionWe’re proud to announce that Hearts in Hades: Divine Passion, the latest in our “Heart’s Choice” line of multiple-choice interactive romance novels, is now available for iOS and Android in the “Heart’s Choice” app. You can also download it on Steam, or enjoy it on our website.

It’s 40% off until February 19th!

Seduce the man of your dreams as the goddess of nightmares! Will you honor the gods of Olympus or consolidate power and rule the Underworld?

Hearts in Hades: Divine Passion is an interactive fantasy romance novel by Lidia Molina Whyte. It’s entirely text-based, 160,000 words, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

As the daughter of Hades and Persephone, you dwell in the Underworld as the goddess of nightmares, haunting mortals’ sleep and maintaining the tenuous alliance between your realm and Olympus. The Fates have woven you a path to the Messengers’ Council, where you work with Morpheus, god of dreams, and Hermes, leader of the Council.

Now, as rumors of an uprising by Giants begin to stir, and these ancient enemies attack, both Olympus and the Underworld will descend into brutal warfare.

Your parents are keen to strengthen the alliance between the realms by marrying you to Ares, Olympian god of war. Such a unified show of power might stop the slaughter before it starts. But is that what you want? And is that truly what is best for the gods?

Then again, perhaps this political match might be a love match after all. You and Ares were friends as children, and now he is a bronze-haired broad-shouldered vision of strength, rippling with muscles and encased in armor. Yet his warm hazel eyes and adorable dimples are the same, betraying his inner sweetness. How can the god of war give such tender kisses?

Or perhaps you wish to defy your parents’ will? What about your counterpart Morpheus, god of dreams? Smug, silver-haired, infuriatingly handsome, he flits in and out of your life on iridescent wings, leaving honey-scented poppies and satisfied lovers quivering in his wake. He’d be delighted to dominate you in bed, but perhaps you’d prefer to take charge, deciding exactly when, how, and where he’s allowed to come.

Or you could leave the gods and their games behind. There is one mortal who does not fear you, despite the nightmares that you have sent him: Theron, lord of Leukas. He has dark curls, sad eyes, a bittersweet smile; the clever rugged hands of an artisan and the easy power of a true ruler. Can you find true love under the mortal sun?

  • Play as a goddess romancing male gods and mortal men.
  • Romance the surprisingly sweet god of war, the smugly seductive god of dreams, or the charming mortal lord who doesn’t fear you.
  • Control a horde of shadow daemons, and choose their animal form.
  • Match wits with Hermes, supporting him as leader of the Messengers’ Council, or overthrowing him.
  • Beat Medea at an Ancient Greek game of strategy.
  • Pet Cerberus, the bone-chilling three-headed hound guarding the merciless gates to the Underworld.
  • Inspire a clutch of dragon eggs to hatch, and then pet those baby dragons.

We hope you enjoy playing Hearts in Hades: Divine Passion. We encourage you to tell your friends about it, and recommend the game on Facebook, Twitter, Tumblr, and other sites. Don’t forget: our initial download rate determines our ranking on the App Store. The more times you download in the first week, the better our games will rank.

Feb 09

2026

Coming Thursday! New Heart’s Choice Game “Hearts in Hades: Divine Passion”—Demo and Author Interview Out Now

Posted by: Mary Duffy | Comments (28)

Hearts in Hades: Divine Passion
Seduce the man of your dreams as the goddess of nightmares! Will you honor the gods of Olympus or consolidate power and rule the Underworld?

Hearts in Hades: Divine Passion is an interactive fantasy romance novel by Lidia Molina Whyte. It’s entirely text-based, 160,000 words, and a 4/5 peppers on the Heart’s Choice spice level rating! I sat down with Lidia to talk about her upcoming game and how a journalist and fiction writer moves to interactive romance.

Hearts in Hades: Divine Passion releases this Thursday, February 12th. You can play the demo today and wishlist it on Steam—even if you intend to buy on a different platform, it really helps.

This is your first time writing interactive fiction but you have a broad background as a writer in general. Tell our readers about yourself!

I have been writing professionally for about 12 years. I started out as an editorial assistant for a local food and culture magazine while I was still at university. I went on to complete a master’s degree in creative writing (though I firmly believe formal education isn’t necessary to be a writer) and have since worked across a variety of mediums including comics, short stories, film, and even an interactive walking adventure. Hearts in Hades is the longest project I’ve finished to date, but I’m currently working on my second long-form project, a fantasy novel inspired by Die Hard. I’m also an editor and regularly help writers get their manuscripts in good shape before they go on sub or are published. I’m not at the stage where I can survive off my creative writing and editing income alone just yet, so I also work as a copywriter and a media, film and TV journalist. There’s a lot going on, but it keeps things interesting!

This game started out with very little spicy content, but as you found your feet, it felt like a natural fit for the story being told. What drew you to the Greek gods for this setting and that kind of content?

I have always been a huge Greco-Roman mythology nerd. Before I pitched to Heart’s Choice, I had been toying with the idea of writing something inspired by the Orphic Hymn to Melinoe, but I wasn’t sure what shape it might take yet. At the time, I was going through a Hesiod phase, had just finished Madeline Miller’s Circe, and was enjoying Emily Wilson’s translation of The Odyssey, so I was very much in the mood for a setting involving gods, mortals and fate. I’m also a big fan of fantasy with strong and complex romance subplots, so it felt like a natural fit; Greek mythology is full of epic love stories (although most of them are extremely dysfunctional by modern standards).

Still, after the pitch was accepted, I was a little hesitant to go all out on the spicy content, even though the source material I was drawing from had no shortage of references to it. I was already stepping out of my comfort zone by tackling interactive fiction. The prospect of learning to code and getting comfortable with a whole new approach to characterisation was daunting enough. Did I also want to add writing fully explicit scenes for the first time to the mix? Once I got to writing, though, I realized I didn’t want to hold myself back like that. I’m so glad I did, because even though they were super challenging to get right, those scenes ended up being some of the most interesting to write. And fun, too!

The romances in this game are intense. If you had to choose, do you know which romance option you’d prefer?

That’s a tough question! I challenged myself to write each romantic option as compellingly as possible. Basically, I wanted to make it really hard for players to choose. I think I might’ve succeeded because I’m struggling to pick myself. I’m a huge enemies-to-lovers fan so I would probably be drawn to Morpheus in a first playthrough. There’s something irresistible about two characters being their worst, pettiest selves with one another and working backwards from there into falling in love. Though I would find it difficult not to romance Ares as soon as he gave me cake, or Theron following that first encounter on his balcony. So it truly would be anyone’s game, I think.

What did you find most surprising about the writing process or the stories you ended up telling in Hearts in Hades?

So many things on both fronts! The most challenging part for me was learning the code. I’m not a very technically-minded person, and I’m atrocious at maths. But once I got to grips with it, I was very surprised at how this style of writing shifted my perspective on storytelling as a whole. I had to do a lot of internal rewiring, but it’s been so worth it. I ended up finding a lot of satisfaction in attacking the same problem in a variety of different ways, and loved not being confined to a single narrative. A specific element I didn’t anticipate would be so rewarding was writing failure scenes. I often found myself trying to make them as narratively enticing as the successes, despite potentially leading to negative consequences or outcomes.

What games do you enjoy playing yourself?

Perhaps unsurprisingly, I’m a big Hades and Hades II fan, and though I beat both games a while ago, I keep going back time and time again. Still also playing Baldur’s Gate 3 regularly (I don’t think I’ll be able to stop until I’ve romanced all the characters). One of my all-time favourite games and the one that inspired me to try out interactive fiction is 80 Days, which I usually replay once a year. On the tabletop side of things, I love playing D&D and very occasionally dabble in DM-ing. My husband and I also enjoy starting weekend days with a board game over breakfast. Our current favourite is, perhaps also unsurprisingly, Iliad, but Wyrmspan and Small World are close seconds.

Feb 05

2026

New Hosted Game! Zombie Exodus: Safe Haven — Part Four

Posted by: K L | Comments (79)

Hosted Games has a new game for you to play!

Zombie Exodus: Safe Haven — Part Four continues your story as you survive in your new haven, a rural junkyard, in Central Colorado. Continue your story from earlier parts, or skip right to the new chapters with a new original or pre-made character!

It’s 20% off until February 12th! And to celebrate, Part One, Part Two, and Part Three are 40% off, and both sets of Stories from the Outbreak are 33% off!

With five brand new chapters and another 1,000,000 words, Zombie Exodus: Safe Haven is now more than 2,700,000 words in total! That’s 70,000 words each time you play Part Four alone, and more than 210,000 for the full game. Given the number of paths from beginning to end, you can have a unique story every time and still never see all there is in Zombie Exodus: Safe Haven! Also new in this update: full color character portraits!

  • Grow your group to as many as 26 characters, with 17 of them as romantic options. Propose to your romantic partner and even get matching tattoos.
  • Be the leader of your group and improve the junkyard. Build new structures, such as a hydroponic farm, radio room, windmill, and zombie pit, or set up reinforcements to defend, such as a minefield, camera security system, and flamethrower. Choose to let others lead and have more time for your own activities.
  • Continue to expand your skills and train your group, including your (optional) nephew or pet.
  • Begin your research into the Zeta virus to cure the zombie-making disease or even take over the virus for your own use.
  • Explore new areas such as a Central Colorado University, a strip mall, a campground, and the abandoned town of New Breckenridge.
  • Encounter groups of survivors, both new and old. Forge alliances or raid them for their resources. Trade items, including unique weapons and gifts (to give to other survivors).

Jim Dattilo developed this game using ChoiceScript, a simple programming language for writing multiple-choice interactive novels like these. Writing games with ChoiceScript is easy and fun, even for authors with no programming experience. Write your own game and Hosted Games will publish it for you, giving you a share of the revenue your game produces.

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