"Creatures Such as We" is Copyright 2014 Lynnea Glasser. All rights reserved.
Author of several text adventures and a published essayist, Lynnea Glasser is the winner of the 2013 Interactive Fiction Competition along with several XYZZY awards. Lynnea Glasser loves games for their ability to tell unique and amazing stories. With a background in biopsychology, she enjoys applying scientific rigor and self-examining philosophy towards game design and storytelling. Her blog documents her games along with game design notes at Made Real Stories. She can also be found on twitter at @LynneaGlasser.
Choice of Games is the world's largest publishing house for interactive novels. Our award-winning games are entirely text-based—hundreds of thousands of words and hundreds of choices, without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. Choose your path: your choices control the story.
Since 2009, we've published more than 150 interactive novels on Steam, web, and our "Choice of Games" app for iPhone and Android, including multiple nominees for the SFWA Nebula Award. We publish more than a dozen games a year, and we continue to expand our back catalog of older games, which we make available for free to all readers.
Using ChoiceScript, the scripting language we've created for developing interactive novels, an individual author can write a full-length branching narrative, hundreds of thousands of words long, all in a single voice, under one creative vision. A player might read around 20% of those words on one playthrough, ensuring that our games remain fresh each time you play.