SAN FRANCISCO--September 28, 2017: Choice of Games announced today that "Choice of the Cat," the latest in their popular line of multiple-choice interactive-fiction games, is now available on Steam, iOS, and Android. It's 30% off until June 28th.
Knock things over. Take a nap. Enslave humanity. Power, fame, and catnip are yours for the licking!
"Choice of the Cat" is a hilarious 600,000-word interactive novel by Jordan Reyne, where your choices control the story. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
It's the biggest text-based cat simulator ever written; play it many times as different kinds of cat! As a rescue cat, looking for a family to love and obey you forever, you find yourself sharing a home with a family on the brink of divorce. You'll learn to manipulate your owners, their neighbors, and even their other pets to get what you want. (The humans think they're in charge! Aren't they cute?)
Show your new family the meaning of unconditional love, rule by fear alone, or play them against one another for your amusement. Become a YouTube sensation when videos of your lovable antics go viral, or meddle from behind the throne as your owner family begins to take over the government.
Who's an adorable, tyrannical kitty? YOU ARE. Will you sharpen your claws and mete out feline justice, or melt their hearts with purrs, meows, and cuddles?
https://www.choiceofgames.com/cat/
https://www.choiceofgames.com/press-files/screenshots/cat/
About the Author
Jordan is a New Zealand writer who studied philosophy and sociology at the university of Auckland. Jordan's first non-interactive novel was published in 2012 and several of Jordan's narrative/music projects were commissioned or funded by the New Zealand Arts Council. When not writing for Choice of Games Jordan messes about with loop machines and writes features for Sound on Sound and Kitmonsters.
About Choice of Games
Choice of Games was founded by Dan Fabulich and Adam Strong-Morse in 2009. They produce text-based interactive novels for mobile platforms and the web, combining the delicious freedom of the 1980s' choose-a-path gamebooks with the depth and scope of a bestselling novel.
In addition to developing their own games in-house, Choice of Games has created an easy-to-use programming language for writing text-based games, ChoiceScript, and publishes games written by other designers.
Contact:
Dan Fabulich
Choice of Games LLC
https://www.choiceofgames.com/press/
press@choiceofgames.com