SAN FRANCISCO--July 17, 2015: Choice of Games announced today that "Champion of the Gods," the latest in their popular line of multiple-choice interactive-fiction games, is now available on Steam, iOS, and Android.
In the battle to save your people, will you defy the gods? In an ancient world where myth is reality and fate is relentless, your destiny will lead you to secrets no mortal should ever know.
"Champion of the Gods" is a thrilling 217,000-word interactive novel by Jonathan Valuckas, where your choices control the story. It's entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination.
As you fight your way through a harsh landscape inspired by Greek myth, you'll challenge monsters, soldiers, and even gods. Win allies with your humility, your haughtiness, or your powers of deception. Enjoy gifts from the gods, or refuse them all and face the consequences.
For example, when your lover asks what you'll do if the Weavers of fate call you away from your home village, what will you say?
A) "I will leave you, if it be the will of the gods."
B) "I will defy the Weavers, and remain here with you."
C) "I will leave you, for my path beyond the village will surely be a dangerous one."
D) "I will defy the Weavers, and bring you with me on that journey."
Will you earn favor from the goddess of love, or make the god of war your protector? Can you escape a watery death without divine intervention? And when you finally learn the truth of your destiny, will you overthrow the ones who made you, or will you become the Champion of the Gods?
https://www.choiceofgames.com/champion-of-the-gods/
https://www.choiceofgames.com/press-files/screenshots/champion-of-the-gods/
About the Author
In addition to "Champion of the Gods," Jonathan Valuckas wrote and designed The Fleet for Choice of Games. He lives in Jersey-Near-the-Airport with his husband and their dogs, and works in publishing.
"In the Choice of Games titles, genre tropes become like toys, and I love nothing more than giving gamers leave to play with them," said Jonathan Valuckas, author of "Champion of the Gods." "So 'Champion' explores the idea of fate, and the real implications of living in a world where the lives of mortals have been written out in advance. You have been blessed with a heroic destiny, but there are real costs associated with trying to defy any aspect of it--will you follow the call of your fate, or fight to break free from it? And while we're at it, why does fate even exist? (By the end of the game, you'll know.) Along the way I can promise adventure, romance (if you like), and quandaries aplenty in a world inspired by, but not quite identical to, mythological Greece."
About Choice of Games
Choice of Games was founded by Dan Fabulich and Adam Strong-Morse in 2009. They produce text-based interactive novels for mobile platforms and the web, combining the delicious freedom of the 1980s' choose-a-path gamebooks with the depth and scope of a bestselling novel. Choice of Games adventures have been awarded First Place in IntroComp 2011 (Choice of Zombies), "Best Roleplaying Game of the Year" by JayIsGames (Choice of the Dragon), and Honorable Mention in the IGF Nuovo Awards (Choice of Broadsides).
In addition to developing their own games in-house, Choice of Games has created an easy-to-use programming language for writing text-based games, ChoiceScript, and publishes games written by other designers.
Contact:
Dan Fabulich
Choice of Games LLC
https://www.choiceofgames.com/press/
press@choiceofgames.com